﻿capital = 327

IF = {
	limit = { 
		has_dlc = "No Compromise, No Surrender"
	}
	set_technology = {
		rangers_tech = 1
	}
	set_oob = "PHI_1936_ncns"
	ELSE_IF = {
		limit = {
			NOT = {
				has_dlc = "No Compromise, No Surrender"
			}
		}
		set_oob = "PHI_1936"
	}
}

set_stability = 0.50
set_war_support = 0.15 

# Starting tech
set_technology = {
	infantry_weapons = 1	
	gw_artillery = 1
	early_ship_hull_light = 1
	basic_battery = 1
}

if = {
	limit = {
		has_dlc = "No Compromise, No Surrender"
		has_dlc = "Arms Against Tyranny"
	}
		create_equipment_variant = {
			name = "Casco Convoy"
			type = convoy_1
			parent_version = 0
			design_team = mio:PHI_compania_maritima_de_cebu_organization
			show_position = no
			mark_older_equipment_obsolete = yes
		}

		create_equipment_variant = {
			name = "Clemson Class"				# represents Sampson, Caldwell, Clemson, and Wickes classes
			type = ship_hull_light_1
			name_group = PHI_DD_HISTORICAL
			parent_version = 0
			design_team = mio:PHI_compania_maritima_de_cebu_organization
			modules = {
				fixed_ship_battery_slot = ship_light_battery_1
				fixed_ship_anti_air_slot = ship_anti_air_1
				fixed_ship_fire_control_system_slot = ship_fire_control_system_0
				fixed_ship_radar_slot = empty
				fixed_ship_engine_slot = light_ship_engine_1
				fixed_ship_torpedo_slot = ship_torpedo_1
				mid_1_custom_slot = ship_torpedo_1
				rear_1_custom_slot = ship_depth_charge_1
			}
		}
	else = {
		create_equipment_variant = {
			name = "Casco Convoy"
			type = convoy_1
			parent_version = 0
			show_position = no
			mark_older_equipment_obsolete = yes
		}

		create_equipment_variant = {
			name = "Clemson Class"				# represents Sampson, Caldwell, Clemson, and Wickes classes
			type = ship_hull_light_1
			name_group = PHI_DD_HISTORICAL
			parent_version = 0
			show_position = no
			mark_older_equipment_obsolete = yes
			modules = {
				fixed_ship_battery_slot = ship_light_battery_1
				fixed_ship_anti_air_slot = ship_anti_air_1
				fixed_ship_fire_control_system_slot = ship_fire_control_system_0
				fixed_ship_radar_slot = empty
				fixed_ship_engine_slot = light_ship_engine_1
				fixed_ship_torpedo_slot = ship_torpedo_1
				mid_1_custom_slot = ship_torpedo_1
				rear_1_custom_slot = ship_depth_charge_1
			}
		}
	}
}

set_convoys = 50

#Dynamic modifiers 

## Island Nation - Currently only positive effects, so even if non-DLC players cant upgrade it, can still give for a little flavor
add_dynamic_modifier = { modifier = PHI_island_nation_dynamic_modifier }
set_variable = { PHI_island_nation_convoy_retreat_speed = 0.15 }
set_variable = { PHI_island_nation_navy_visibility = -0.05 }
set_variable = { PHI_island_nation_industrial_capacity_dockyard = 0 }
set_variable = { PHI_island_nation_repair_speed_factor = 0 }
set_variable = { PHI_island_nation_naval_coordination = 0 }
set_variable = { PHI_island_nation_navy_org_factor = 0 }
set_variable = { PHI_island_nation_navy_max_range_factor = 0 }
set_variable = { PHI_island_nation_experience_gain_navy = 0 }
set_variable = { PHI_island_nation_special_forces_cap = 0 }
set_variable = { PHI_island_nation_amphibious_invasion = 0 }
set_variable = { PHI_island_nation_naval_invasion_capacity = 0 }
set_variable = { PHI_island_nation_invasion_preparation = 0 }
set_variable = { PHI_island_nation_convoy_raiding_efficiency_factor = 0 }
set_variable = { PHI_island_nation_naval_light_gun_hit_chance_factor = 0 }
set_variable = { PHI_island_nation_naval_speed_factor = 0 }
set_variable = { PHI_island_nation_naval_torpedo_hit_chance_factor = 0 }
set_variable = { PHI_island_nation_naval_torpedo_screen_penetration_factor = 0 }
set_variable = { PHI_island_nation_air_range_factor = 0 }
set_variable = { PHI_island_nation_supply_consumption_factor = 0 }

IF = {
	limit = {
		has_dlc = "No Compromise, No Surrender"
	}

	## The Great Depression
	add_dynamic_modifier = { modifier = PHI_the_great_depression_dynamic_modifier }
	set_variable = { PHI_the_great_depression_political_power_gain = -0.75 }
	set_variable = { PHI_the_great_depression_resource_gain = -0.25 }
	set_variable = { PHI_the_great_depression_consumer_goods_factor = 0.5 }
	set_variable = { PHI_the_great_depression_join_faction_tension = 1 }
	set_variable = { PHI_the_great_depression_production_speed_buildings_factor = -0.25 }
	set_variable = { PHI_the_great_depression_fuel_gain_factor = 0 }
	set_variable = { PHI_the_great_depression_democratic_drift = 0 }
	set_variable = { PHI_the_great_depression_conscription_factor = 0 }
	set_variable = { PHI_the_great_depression_monthly_population = 0 }
	set_variable = { PHI_the_great_depression_drift_defence_factor = 0 }
	set_variable = { PHI_the_great_depression_compliance_growth = 0 }
	set_variable = { PHI_the_great_depression_intelligence_agency_defense = 0 }
	set_variable = { PHI_the_great_depression_production_speed_industrial_complex_factor = 0 }
	set_variable = { PHI_the_great_depression_production_speed_infrastructure_factor = 0 }

	## Philippine Army
	add_dynamic_modifier = { modifier = PHI_philippine_army_dynamic_modifier }
	set_variable = { PHI_philippine_army_industrial_capacity_factory = -0.90 }
	set_variable = { PHI_philippine_army_industrial_capacity_dockyard = -0.50 }
	set_variable = { PHI_philippine_army_conscription_factor = -0.5}
	set_variable = { PHI_philippine_army_training_time_factor = 0.4}
	set_variable = { PHI_philippine_army_experience_gain_army_factor = -0.8}
	set_variable = { PHI_philippine_army_command_power_gain_mult = -0.2 }
	set_variable = { PHI_philippine_army_heat_attrition_factor = 0 }
	set_variable = { PHI_philippine_army_army_org_factor = 0 }
	set_variable = { PHI_philippine_army_max_planning_factor = 0 }
	set_variable = { PHI_philippine_army_conscription = 0 }

	## American Interference
	add_dynamic_modifier = { modifier = PHI_american_interference_dynamic_modifier }
	set_variable = { PHI_american_interference_autonomy_gain = -0.1 }
	set_variable = { PHI_american_interference_license_subject_master_purchase_cost = 0 }
	set_variable = { PHI_american_interference_license_production_speed = 0}
	set_variable = { PHI_american_interference_research_sharing_per_country_bonus = 0.2 }
	set_variable = { PHI_american_interference_communism = 0 }
	set_variable = { PHI_american_interference_production_speed_rail_way_factor = 0 }
	set_variable = { PHI_american_interference_command_power_gain = 0 }
	set_variable = { PHI_american_interference_production_speed_air_base_factor = 0 }

	## Japan Aligned Ideology
	set_variable = { PHI_japan_aligned_ideology_fascism = 0 }
	set_variable = { PHI_japan_aligned_ideology_communism = 0 }
	set_variable = { PHI_japan_aligned_ideology_neutrality = 0 }
	set_variable = { PHI_japan_aligned_ideology_democratic = 0 }

	## Defense Strategy
	set_variable = { PHI_defense_strategy_max_dig_in = 0 }
	set_variable = { PHI_defense_strategy_production_speed_bunker_factor = 0 }
	set_variable = { PHI_defense_strategy_army_artillery_attack_factor = 0 }
	set_variable = { PHI_defense_strategy_land_bunker_effectiveness_factor = 0 }

	## Scripting variables SEA
	set_variable = { PHI_jap_alignment_value = 0 }
	set_variable = { PHI_amount_of_focuses_done = 0 }

	## Decision variables selling convoys - need to make sure cost and negative cost are same number, just negative with a - before
	set_variable = { PHI_convoy_vars_small_cost = 25 }
	set_variable = { PHI_convoy_vars_small_cost_negative = -25 } 
	set_variable = { PHI_convoy_vars_medium_cost = 50 }
	set_variable = { PHI_convoy_vars_medium_cost_negative = -50 }
	set_variable = { PHI_convoy_vars_large_cost = 75 }
	set_variable = { PHI_convoy_vars_large_cost_negative = -75 }

	## Decision variable for American Intervention system
	set_variable = { PHI_american_intervention_original_timer = 365 }
	set_variable = { PHI_american_intervention_icon_value = 70 } ## Default value
	set_variable = { PHI_american_intervention_value_to_add = 0 }

	## Army Air Corps
	set_variable = { PHI_philippine_army_air_corps_experience_gain_air_factor = 0.05 }
	set_variable = { PHI_philippine_army_air_corps_air_mission_efficiency = 0 }
	set_variable = { PHI_philippine_army_air_corps_air_nav_efficiency = 0 }
	set_variable = { PHI_philippine_army_air_corps_air_range_factor = 0 }

	# Declare Military Emergency
	set_variable = { PHI_declare_military_emergency_join_faction_tension = 0 }
	set_variable = { PHI_declare_military_emergency_justify_war_goal_time = 0 }
	set_variable = { PHI_declare_military_emergency_guarantee_tension = 0 }
	set_variable = { PHI_declare_military_emergency_send_volunteers_tension = 0 }
	set_variable = { PHI_declare_military_emergency_lend_lease_tension = 0 }

	# Preemptive Strikes
	set_variable = { PHI_preemptive_strikes_max_planning_factor = 0.10 }
	set_variable = { PHI_preemptive_strikes_justify_war_goal_time = -0.50 }
	set_variable = { PHI_preemptive_strikes_generate_wargoal_tension = -0.80 }
	set_variable = { PHI_preemptive_strikes_industrial_capacity_dockyard = 0.10 }
	set_variable = { PHI_preemptive_strikes_production_factory_start_efficiency_factor = 0.10 }
	set_variable = { PHI_preemptive_strikes_production_factory_max_efficiency_factor = 0.0 }
	set_variable = { PHI_preemptive_strikes_compliance_growth = 0 }
	set_variable = { PHI_preemptive_strikes_resistance_growth = 0 }
	set_variable = { PHI_preemptive_strikes_non_core_manpower = 0 }
	set_variable = { PHI_preemptive_strikes_navy_org_factor = 0 }
	set_variable = { PHI_preemptive_strikes_navy_max_range_factor = 0 }
	set_variable = { PHI_preemptive_strikes_air_range_factor = 0 }
	set_variable = { PHI_preemptive_strikes_air_mission_efficiency = 0 }
	set_variable = { PHI_preemptive_strikes_industrial_capacity_factory = 0 }

	# Resistance
	set_variable = { PHI_resistance_weekly_manpower = 100 }
}

IF = {
	limit = {
		has_dlc = "No Compromise, No Surrender"
	}
	recruit_character = PHI_manuel_luis_quezon
	recruit_character = PHI_jose_laurel
	recruit_character = PHI_manuel_roxas
	recruit_character = PHI_pedro_abad_santos
	recruit_character = PHI_emilio_aguinaldo
	recruit_character = PHI_cristanto_evangelista
	recruit_character = PHI_artemio_ricarte
	recruit_character = PHI_sergio_osmena
	recruit_character = PHI_carlos_p_romulo
	recruit_character = PHI_benigno_ramos
	recruit_character = PHI_jose_abad_santos
	recruit_character = PHI_josefa_llanes_escoda
	recruit_character = PHI_juan_samulong
	recruit_character = PHI_wendell_fertig
	recruit_character = PHI_vicente_lava
	recruit_character = PHI_nieves_fernandez
	recruit_character = PHI_courtney_whitney
	recruit_character = PHI_richard_marshall
	recruit_character = PHI_richard_sutherland
	recruit_character = PHI_george_grunert
	recruit_character = PHI_lewis_c_beebe
	recruit_character = PHI_paulino_santos
	recruit_character = PHI_russell_volckmann
	recruit_character = PHI_jesus_villamor
	recruit_character = PHI_godofredo_juliano
	recruit_character = PHI_clayton_jerome
	recruit_character = PHI_jose_v_andrada
	recruit_character = PHI_enrique_jurado
	recruit_character = PHI_ramon_magsaysay
	recruit_character = PHI_vicente_p_lim
	recruit_character = PHI_edward_king
	recruit_character = PHI_thomas_hart
	recruit_character = PHI_john_wilkes
	recruit_character = PHI_iwaichi_fujiwara
	recruit_character = PHI_yuitsu_tsuchihashi
	recruit_character = PHI_okawachi_denshichi
	recruit_character = PHI_luis_taruc
	recruit_character = USA_jonathan_wainwright
	recruit_character = PHI_tan_malaka
	recruit_character = PHI_napoleon_de_leon
	recruit_character = PHI_back_soon
	recruit_character = PHI_infante_juan_iii
	recruit_character = PHI_emma_rotor
	recruit_character = PHI_basilio_j_valdez
	
	ELSE = {
		## Vanilla characters
		recruit_character = PHI_jose_laurel
		recruit_character = PHI_manuel_luis_quezon
		recruit_character = PHI_pedro_p_baguisa
		recruit_character = PHI_deodato_jacinto
		recruit_character = PHI_hermano_jacinto
		recruit_character = PHI_pelagio_cruz
		recruit_character = PHI_jose_v_andrada
		recruit_character = PHI_leoncio_s_tan
		recruit_character = PHI_benito_n_ebuen
		recruit_character = PHI_basilio_fernando
		recruit_character = PHI_basilio_j_valdez
		recruit_character = PHI_santiago_nuval
		recruit_character = PHI_heraclio_alano
		recruit_character = PHI_ramon_a_alcaraz
		recruit_character = PHI_victor_h_dizon
		recruit_character = PHI_edwin_andrews
		recruit_character = PHI_eustacio_orobia
		recruit_character = PHI_vicente_p_lim
		recruit_character = PHI_emilio_aguinaldo
		recruit_character = PHI_juan_samulong
		recruit_character = PHI_sergio_osmena
	}
}

set_politics = {
	ruling_party = democratic
	last_election = "1935.9.15"
	election_frequency = 72
	elections_allowed = yes
}
set_popularities = {
	democratic = 82
	fascism = 9
	communism = 9
}
